#pragma once
#include <include.h>
#include "XLand.h"

using namespace std;

namespace UI {
    void main(Player* player, string const& title = "领地系统", string const& content = "");
  
    void addLand(Player* player, string const& title = "添加领地");
    void listLand(Player& player, int index = 0, string const& title = "我的领地");
    void mgtLand(Player& player, const long id, mce::UUID uuid = 0, string const& title = "管理领地权限");
    void setLand(Player& player, const long id, string const& title = "设置领地信息");
    void listDate(Player& player, const string& title = "国籍", const string& content = "§c点击直接移除国籍！！！");
    void messGui(Player& player, const string& title = "消息通知", const string& content = "");
    void formMess(Player& player, const string& title = "发送消息");
    void updateMess(Player& player, const XLand::Mess& mess);
    void warningMess(Player& player, const string& mess);
};